OpenGL Profiler Workaround

January 10th, 2010

Filed under: Mac Development, OpenGL | Be the first to comment!

I ran into a problem with OpenGL Profiler 4.2 on Snow Leopard. I would profile an application and pause profiling so I could look at the OpenGL statistics. When I opened the statistics window, it was blank. The trace window was also blank, and I had selected the Collect Trace checkbox in OpenGL Profiler’s main window.

My workaround was to open the statistics and trace windows and start profiling. When I did this, both windows filled with the appropriate profiling data.


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