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	<title>Comments on: TextWrangler and Interpreted Languages</title>
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		<title>By: Orbital</title>
		<link>http://meandmark.com/blog/2007/01/textwrangler-and-interpreted-languages/comment-page-1/#comment-81</link>
		<dc:creator>Orbital</dc:creator>
		<pubDate>Tue, 04 Nov 2008 06:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://meandmark.com/blog/?p=35#comment-81</guid>
		<description>You don&#039;t need to run your script from the terminal. You can create an empty project in Xcode, add scripts, don&#039;t add any target (build system), then add a Custom Executable to your project, enter the path to your interpreter, eg. /usr/local/bin/python. Then go to the executable&#039;s info window and set the working dir to project dir (rather than build dir) and, finally, add as an argument your main script. Now when you hit Run, all will work as it should.&lt;br/&gt;&lt;br/&gt;Still no debugger of course :P I am investigating options for that now.</description>
		<content:encoded><![CDATA[<p>You don&#8217;t need to run your script from the terminal. You can create an empty project in Xcode, add scripts, don&#8217;t add any target (build system), then add a Custom Executable to your project, enter the path to your interpreter, eg. /usr/local/bin/python. Then go to the executable&#8217;s info window and set the working dir to project dir (rather than build dir) and, finally, add as an argument your main script. Now when you hit Run, all will work as it should.</p>
<p>Still no debugger of course <img src='http://meandmark.com/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  I am investigating options for that now.</p>
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